Craft the arsenal
Craft, upgrade, temper and salvage across eight rarity tiers per age. Auto-forge keeps the anvil ringing while you plan the next build.
Free idle crafting RPG · Android
Every weapon you smith fights for you. Hammer out legendary gear, send your hero through eight ages of war, and rise from village blacksmith to master of the forge.
The loop
Forge Arsenal is an incremental RPG built around one honest promise: the gear you make is the hero you field. Everything else feeds that.
Craft, upgrade, temper and salvage across eight rarity tiers per age. Auto-forge keeps the anvil ringing while you plan the next build.
Your hero fights on their own. Push through stages, break era bosses, and come back to a vault of offline gold ready to spend.
Beat the final boss, evolve the forge and step into a new age with re-themed gear, tougher foes and a higher ceiling of power.
Inside the game
Six interlocking systems, each with its own loop, all pushing the same number: the power of the hero standing on your anvil.

The forge
Every craft is a roll. Compare it against what you wear, equip the upgrade, salvage the rest, and push the forge level to unlock the next tier.

The arena
Send your build against other smiths in weekly ladders. Every duel plays out blow by blow in an animated replay you can watch, rewatch and learn from.

The kingdom
Raise a castle and staff it with a workshop, library, stables, tavern and trade post. Every building pays out real combat and economy bonuses, and the whole kingdom ascends with you into each new age.

The bestiary
Hatch eggs, summon mounts and field a squad of companions with their own rarity, stats and bonuses. They ride into the arena with you.

Research and skills
Unlock ancient technologies across four branches, summon battle skills from fledgling to divine, and prestige for permanent Soul Anvil bonuses that carry across every run.
The journey
Each age re-themes the forge, the foes and the kingdom, and multiplies the numbers by orders of magnitude. Beat the final boss to move on. The road runs from a village smithy to the void between stars.
Age I
The medieval forge. Crude iron to dragonforged steel, goblins to a dragon at the gate.
Age II
Powder and steel. Muskets, rapiers and blued plate against grenadiers and grand marshals.
Age III
Steam and iron. Cog sentinels, boiler wardens and factory foremen guard the furnaces.
Age IV
The forge goes to war. Armoured rarities and mechanised foes on a gunmetal front.
Age V
The forge meets the atom. Chrome and uranium gear against atomic foes.
Age VI
The forge meets the microchip. Circuit rarities and networked foes on a phosphor-green board.
Age VII
The forge leaves Earth. Titanium and void-forged gear, from launch pad to colony ark.
Age VIII
The forge crosses the stars. Ark steel to star-forged gear, from a waking generation ark to the Star Forge itself.
Past the last age, something new is being forged.
Beat an age's final boss and the forge is reborn for the next one: a new rarity ladder, a higher level cap, permanent mastery.
Prestige within an age for permanent bonuses. Every new age unlocks new ones for combat, forge and kingdom.
See it move
Made by one smith
Forge Arsenal is one person's forge. Player feedback turns into fixes and features, often within days, and the economy is tuned from what players actually do rather than what a spreadsheet says.